2012-2013 Catalog & Handbook 
    
    Apr 20, 2024  
2012-2013 Catalog & Handbook [ARCHIVED CATALOG]

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MDT 1620 - Game & Simulation Design I

Credit(s): 3
Workshop oriented introduction to the field of game design theory and fundamental game/simulation design and construction tools. Project planning, management and workflow will be covered and employed. Students will create visual and aural assets to explore how to design the “look and feel” of a videogame. Assets will be created using basic 2D and 3D animation tools, and sound production and video editing tools. Individual students will design and produce basic games or simulations which will compete for consideration for further development based on their potential for commercial viability.

Prerequisite(s): MDT 1600 



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