2012-2013 Catalog & Handbook 
    
    Apr 03, 2020  
2012-2013 Catalog & Handbook [ARCHIVED CATALOG]

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MDT 1600 - Game & Simulation Design & Development Introduction

Credit(s): 3
Overview course for design and development of video game systems. Topics include game theory, asset management, game production techniques and “game engine” use. Students will create a game demo presentation for analysis. Designed for anyone interested in pursuing further training in either game/simulation design or development or both.



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